People panic with controlling Squawks on windy conditions. It seems like this in all regions. Animal Antics DKC2.png 256 × 224; 20 KB. Please follow one of the disambiguation links above or search to find the page you were looking for if it is not listed. Animal Antics is divided into 5 distinct sections, with one primary animal buddy for each section. A speedrun of Animal Antics in DKC2 for GBA. Try Prime Hello, Sign in Account & Lists Sign in Account & Lists Orders Try Prime Basket DKC2 and Returns are the hardest imo. Have fun. 1 … After transforming into Squitter the player need to create webs to cross over a big pit below, while crossing the player will be encountering 3 Flitters and an arrow made out of bananas. dkc2_midis.zip 291 KB; dkc2_spc.rar 671 KB; MIDIs will play in most sound and media programs with no problems.However if you want to play NSF, GBS, SPC and USF files you'll need a get a free plug-in for Winamp.. Jukebox. With the last Krem Coin from K. Rool, we can finally finish the Lost World. Jungle Jinx Bonus 1. Probably my best vid yet. type bonus room and is a brambles type stage, the goal is to destroy eight Zingers. Donkey Kong Country 3: Dixie Kong's Double Trouble! Animal Antics, a level in Donkey Kong Land 2. The player will start off in a jungle area in a Rambi Barrel. For Donkey Kong Country: Tropical Freeze on the Wii U, a GameFAQs message board topic titled "(DKC2-Question) Tips to beat the annoying Squawks section of Animal Antics? Take your favorite fandoms with you and never miss a beat. Downloads. So youve reached the top of K. Rools Keep and defeated K. Rool, right? The goal is to collect 23 stars. Donkey Kong Country 2: Diddy's Kong Quest. ". ), the Donkey Kong Land 2 version is only a jungle type stage. Animal Antics is the fifth stage in Lost World, the forty-sixth stage in Donkey Kong Country 2: Diddy's Kong Quest, and forty-fifth stage in Donkey Kong Land 2. … This is the best run out of all my practice runs.Also, some people have trouble finding the Gold Feather (since it's in a part only in the GBA version), so I went out of my way to get that to show people where it is. It also features the wind mechanic. Animal Antics DKC2 shot 3.png 256 × 224; 16 KB. More monkey business. After the Spiny the player will find a no animal sign and close by it is a Rattly barrel, after transforming into Rattly the player need to jump on 4 Zingers to cross over a pit, over the second Zinger is the N letter. After passing some Flotsams, Shuris, Puftups, and lastly some Lockjaws, the player enters the jungle area with a Squitter Barrel and also a Star Barrel which is not too far away. Black Ice Battle. Also, unlike DKC2 that have 5 animal buddies to transform into, this version there are only 3 to transform into, the ones return are Rambi, Squitter, and Rattly. Relying only on memory, I was able to 102% the whole game, including finally, finally beating Animal Antics (honestly too without save states). A long level where you play as the cast of animal buddies. Take the Quiz: DKC2 - The Lost World. Animal Antics (2/4) Animal Antics (3/4) Animal Antics (4/4) Animal Antics Bonus 1. Its time to head to The Lost World, the final … SNES - Donkey Kong Country 2: Diddy's Kong Quest - Animal Antics (3/4) - The #1 source for video game sprites on the internet! Toxic Tower. I guess it's not much of a speedrun like that, but whatever.Oh, and this run was requested by talaivaneizer a long time ago. Why is Animal Antics so hard for everybody? I wouldn't say DKC3 is easier than DKC2 (to complete 100% at least), but they definitely did tone down the difficulty of the post-game stuff. The secret to beating that level is simple: NEVER try to move in the same direction the wind is blowing. Animal Antics can refer to either: Animal Antics, a level in Donkey Kong Country 2: Diddy's Kong Quest. After passing some Neeks, Kaboings, and Zingers and going through the area's end, the player will end up in a nearly flooded ice area. I have a pretty good feeling about DK this year. DKC2 and Returns are the hardest imo. Animal Antics DKC2 shot.png 256 × 224; 19 KB. Animal Antics. Trying to discover the secrets again was an absolute blast for me. After blasting out of the arrow barrel the player will end up in a bramble area that is consider the difficult part of the stage, after passing some Mini-Neckies and same time using Squitter's web to climb up the player need to go in a Squawks barrel to continue the rest of the area, after transforming into Squawks is when it get hard for besides dealing with the Zingers, Flitters, & brambles in this section of the area it will have wind blowing changing from left to right, if the player manage to get to the end they will reach a Rattly barrel over an arrow barrel that is pointing downward to the last area of the stage. Miscellaneous Stages [7] Area Warp 1. Donkey Kong Wiki is a FANDOM Games Community. I hacked the barrels out, but the team-throw double jump is a real glitch, and executable in real time by standard reflex. Squawks the Parrot is an Animal Buddy that first appeared in the game Donkey Kong Country. On the next land there be a Kaboing, behind it over a pit be the last KONG letter, G. On the next land there be a Kaboing and a Spiny, passing the Spiny there be a pit fill with spikes with a Flitter and 3 Zingers that can be used to cross over. Hardest - The first level that comes to mind is easily Animal Antics DKC2, the section with Squawks and brambles and wind is pure hell. Animal Antics DKC2 shot 2.png 256 × 224; 19 KB. On the other side the player will find the letter O but guarded by a Zinger, after that moving forward the player will encounter some small pits, 3 Kaboings and a Zinger, behind it be a DK barrel over some land. Along the path the first enemies the player will meet be 5 Neeks and 2 Kaboings, after the second Kaboing the player reach a DK barrel, after it the player will find some a Zinger over a pit, after passing the Zinger and the pit the player will find the letter K. After that the player will find 2 Zingers, the player need to use these Zingers to cross over a pit, on the other side the player will meet 3 Neeks and a Kaboing, and then finding a no animal sign. On the next land there be a Spiny and the last no animal sign, after turning back to the Kongs there's one more small pit to jump over to reach the last strip of land where the end of level target spring is. Ghostly Grove is the first stage in Gloomy Gulch, the twenty-seventh stage in Donkey Kong Country 2: Diddy's Kong Quest and the twenty-sixth in Donkey Kong Land 2. And the closest thing to Animal Antics in terms of gameplay (but not difficulty) would be ''Pot-Hole Panic'' where you get to ride Sqwacks, Enguarde, Ellie and Squitter (though all but Sqwacks are optional). Let the wind carry you, or move against it. After passing the sign the player be as the Kongs again, and finding a Squitter barrel and another arrow made out of bananas. The stage crosses several terrain types and utilizes multiple animal buddies. Share your thoughts, experiences and the tales behind the art. This one took me a very long time to do, and took well over 70 practice runs to get this right. I’m not sure if this is because of country differences, but am I supposed to see pictures of it? Not that bad until we're in a Bramble scenario with Squawks and there's a lot of wind throwing you right at the spikes. Klobber Karnage Bonus 1. Hell, I had more trouble beating the mine cart level on the second goddamn area of DKC1 than Lightning Lookout! Mario vs. Donkey Kong 2: March of the Minis, https://donkeykong.fandom.com/wiki/Animal_Antics?oldid=58545, Primal Rave/In a Snow-bound Land/Stickerbush Symphony. And patience + vigilance. From DKC2 off the top of my head many come to mind: Toxic Tower, Bramble Scramble, the last level before Kaptain K Rool where you race his parrot, almost any level from the Lost World (especially Animal fucking Antics). I'm doing a full run of Donkey Kong Country 2 getting all bonuses and the DK coin. "Animal Antics" because of the infamous area forcing you to fly through tight bramble passages as Squawks while the constantly shifting wind keeps blowing you forward and back. Make a web platform over the blast barrel, jump up to it and over the wall to the right. This one took me a very long time to do, and took well over 70 practice runs to get this right. 1 Appearances 1.1 Donkey Kong series 1.1.1 Donkey Kong Country 1.1.2 Donkey Kong Country 2: Diddy's Kong Quest/Donkey Kong Land 2 1.1.3 Donkey Kong Country 3: Dixie Kong's Double Trouble!/Donkey Kong Land III 1.1.4 Donkey Kong 64 1.1.5 Donkey Kong Barrel Blast 1.1.6 Donkey Kong Country … Here are samples from the Donkey Kong Country 2 soundtrack (they are not the full tracks). However, it should be noted that some elements were tweaked in the remake.It was a relaxing, sunny day on Donkey Kong Island. He asked for Donkey Kong to join him, but DK simply continues lounging. The player will start off with which either Kong they were playing as last and in front of them be an arrow pointing right made out of bananas and a Rambi barrel. It seems like this in all regions. but IMO it's good overall. A lot. Klobber Karnage. Black Ice Battle Bonus 1. I’m not sure if this is because of country differences, but am I supposed to see pictures of it? The Kongs immediately start the level inside an Animal Barrel that turns them into Rambi. Talk about this map on … We achieve this by operating an alternative provision based on a 230 acre working farm in North Marston, deep in the beautiful, Buckinghamshire countryside. AnimalAntics Squawks.png 256 × 224; 15 KB. Review Donkey Kong Country 2: Diddy's Kong Quest. Each section is mapped out separately, and can be accessed by clicking the snapshots above, or by using the next/previous map navigation arrows. For Super Nintendo on the Super Nintendo, a GameFAQs message board topic titled "I just beat Animal Antics in DKC2! Cranky goes up to him and complains how he never took breaks, \"whisking off maidens and thr… You can also see that I used a hack that he made that changes the color palette of Diddy and Dixie, which you can find here:http://dkca.net/forum/viewtopic.php?f=33\u0026t=650 The rhinoceros can find a DK Barrel behind the start, as well as several Neeks ahead of it, who crawl along large, stair-like platforms. Now 10 years later, I got a copy of DKC2 for the GBA and replied this version. After transforming into Rattly the player will shoot down into another jungle area, after passing a Klampon, spikes and some Zingers the player will reach a Rattly no animal sign, after transforming back into the Kongs the player need to time themselves of going into an arrow barrel pointing upwards to pass two Zingers that are flying back and forth, after passing the Zingers and getting on the above cliff the player will finally be able to clear the stage. If you don't master the controls, you'll die. Krocodile Kore DK coin Awarded for beating K. Rool [Thanks to: Dave Kliman] Back to Location index or top of FAQ. Skip to main content. Unlike the one from Donkey Kong Country 2 that branch from different scene type stages (jungle, ice, brambles, & then back to jungle again. Only one level remains, and it's a pretty unique one. SNES - Donkey Kong Country 2: Diddy's Kong Quest - Animal Antics (2/4) - The #1 source for video game sprites on the internet! Bonus room: The bonus room is a "Collect the stars!" I'm somewhat working on a nice speed run of DKC2 (PAL) in total, but there are a few levels I don't know about whether I've optimized the path to follow. In Donkey Kong Country 2, it is preceded by Fiery Furnace and followed by Krocodile Kore; in Donkey Kong Land 2, it is preceded by Klobber Karnage and followed by Krocodile Kore. No. Animal Antics from DKC2 still gives me trouble even today. For anyone familiar with the original DK Country game this is more of the same. I have a pretty good feeling about DK this year. I've had a much harder time in some other levels, mostly Toxic Tower. For most of the stars are high in the air it's impossible to complete the bonus stage as a Kong, being as Rattly or Squitter are recommended to complete the bonus stage to get the DK Coin. This is a disambiguation page — a list of pages that otherwise might share the same title. Funky is seen surfing and then falling off his board. Area Warp 2. On it the player will start off playing as Squitter and need to go up while defeating four of the Zingers, after going into a Squawks barrel the player need to defeat the last four Zingers to make the DK Coin to appear, after going into the Squitter barrel the player will be able to get the DK Coin. After defeating the Kannon, the player must jump into the Enguarde Barrel to continue. This is based of the Game Boy Advance remake's intro, which can be viewed here: . Animal Antics is the fifth stage in Lost World, the forty-sixth stage in Donkey Kong Country 2: Diddy's Kong Quest, and forty-fifth stage in Donkey Kong Land 2. Jungle Jinx. Bonus room: The bonus room is a "Destroy them all!" ". After the DK barrel there be 2 Zingers over a pit and a Kaboing on the next strip of land, at the end of that land be another arrow made out bananas still pointing right, passing it the player encounter another big pit with 2 Zingers and 1 Flitters over it, on the next strip of land the player be greeted by a star barrel and a Spiny (Under this land is another piece of land where the bonus barrel is at.). Our aims at Animal Antiks are to open hearts, unlock minds and inspire people. In Donkey Kong Country 2, it is preceded by Fiery Furnace and followed by Krocodile Kore ; in Donkey Kong Land 2, it is preceded by Klobber Karnage and followed by Krocodile Kore . "Klobber Karnage," which forces you to move over large pits of spikes in barrels, trying to time the tilting of the barrel and when to shoot into another barrel to avoid hitting bees, requiring tight timing. type bonus room and is a jungle type stage, and can be entered as Squitter, Rattly, or as the Kongs. A speedrun of Animal Antics in DKC2 for GBA. Animal Antics DK coin At the end of Squitter's portion of the level. After landing on a small strip of land the player need to jump on 2 Zingers to cross over some spikes, between the 2 Zingers and the spikes there is some bananas and a banana coin. But in the end, it looks great -- I do not get hit once throughout the entire level, and I move through most of this level relatively quickly. Animal Antics from DKC2 still gives me trouble even today. It has King Zing Sting come before and it either Haunted Hall (DKC2) or Krazy Koaster (DKL2) come after it. After passing some Zingers and Kaboings the player could either go in the upward arrow barrel to go to the next area or use Squitter's web to go over a hill to get to the bonus barrel, either winning or losing on the bonus room the player will go back to the jungle area falling beside the arrow barrel. Animal Antics is often thought as the single hardest stage in all of. 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